Using primitives in Papervision 3D
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Adding each of the other primitives is fairly simple. I've listed the basic code for each below, with an explanation of the parameters for each primitive.
var can:Cylinder=new Cylinder(null,100,200,10); can.x=-500; can.y=-300;
The 3 parameters used for the cylinder are materials, radius, height and segments.
var flat:Plane=new Plane(null,200,200); flat.x=0; flat.y=-300;
The 3 parameters used for the plane are materials, width and height.
var jet:PaperPlane=new PaperPlane(null,2); jet.x=500; jet.y=-300;
The 3 parameters used for the paper plane are material and scale.
Don't forget to add each of the objects to your scene using the following syntax:
scene.addChild(instancename);
Finally we will add the cube...
